Set this up three times for thirty children
Group Size
Five groups of two children
Set up
Create a large square using ten throw down discs
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Place two hula hoops in the middle of this square
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Give four groups of two children a blindfold
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The fifth group just need a medium sized ball each. These are the cannon balls
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Scatter forty bean bags and twenty five different sized balls inside the square
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Ask one member of each group to be blindfolded and to stand in one of the hula hoops in the middle of the square
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Ask the other member of each group to stand in a random position on the edge of the square
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Ask the group of two with the medium sized balls to also stand around the edge of the square
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Place two hula hoops in the middle of this square
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Give four groups of two children a blindfold
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The fifth group just need a medium sized ball each. These are the cannon balls
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Scatter forty bean bags and twenty five different sized balls inside the square
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Ask one member of each group to be blindfolded and to stand in one of the hula hoops in the middle of the square
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Ask the other member of each group to stand in a random position on the edge of the square
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Ask the group of two with the medium sized balls to also stand around the edge of the square
Equipment needed
Thirty throw down discs
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Six hula hoops
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Twelve blindfolds
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Six medium sized balls
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One hundred and twenty bean bags
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Seventy five different sized balls
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Six hula hoops
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Twelve blindfolds
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Six medium sized balls
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One hundred and twenty bean bags
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Seventy five different sized balls
Aim
Become reunited with your partner again with three pieces of equipment
How to Play
On the word go, the children on the edge of the square must navigate their blindfolded partner to them
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The blindfolded member of each pair must collect three pieces of equipment before returning to their partner
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The children on the edge with the cannon balls must roll the cannon balls to try and hit blindfolded children
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Children must warn and move their blindfolded partner if a cannon ball is near
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If a blindfolded child is struck by a cannon ball then they must go back to the hula hoops and try again
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Children must not roll a ball from inside the square
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Every thirty seconds shout “change!”. The children on the edge of the square must move and stand on a different side of the square
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The Playgame is complete when all pairs are reunited and have collected three pieces of equipment each
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The blindfolded member of each pair must collect three pieces of equipment before returning to their partner
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The children on the edge with the cannon balls must roll the cannon balls to try and hit blindfolded children
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Children must warn and move their blindfolded partner if a cannon ball is near
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If a blindfolded child is struck by a cannon ball then they must go back to the hula hoops and try again
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Children must not roll a ball from inside the square
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Every thirty seconds shout “change!”. The children on the edge of the square must move and stand on a different side of the square
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The Playgame is complete when all pairs are reunited and have collected three pieces of equipment each
Remember you can watch this PlayGame in Action at the top of the page
Have a look at the End of Stage Physical Literacy Expectations
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Swap the roles of the children
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Specify one colour of equipment per pair -
Specify that a blindfolded child must collect five pieces of equipment - to increase the scale of the problem
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Ask a child to work with someone else - to switch the partners*
Specify that a child must collect only bean bags - to restrict the resources -
Make a child immune from being hit by cannonballs - to reduce the possible options
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Divide the playing area in half using throw down discs. Specify that a child can only play in that area - to encourage a beneficial action -
How did you know when a cannon ball was on its way?
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How did it feel when you could not see? -
I can evaluate and change my throws and catches dependant on the object and target
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I can evaluate the risk verses the reward of an action*
I can evaluate and change my throws and catches dependant on the object and target*
I can put together a series of movements to help me dodge moving objects